#Renderer 3D outage

1 messages · Page 1 of 1 (latest)

wanton rampart
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Since I have a low-end PC and want to make my game available for low-end PCs, I need an older renderer or one with better performance. The current URP uses a lot of 3D rendering, even after changing the DPI. My goal is to get at least 60 FPS on my GT 710.

It is definitely possible to get high FPS, the card is not too old for this and should be able to do this just fine

rapid cargo
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HDRP inversely generally makes it run worse, and takes more work to optimize as it's intended for high fidelity over performance

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What kind of rendering optimization is required is fully dependent on what kind of stuff and how much of it your game is rendering

wanton rampart
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Maybe LWRP mode or some functionality, let me know which is the best

rapid cargo
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As far as I understand GT 710 was not considered a viable card for gaming in 2016 let alone now using it for game development, and that you can likeyl get something better for nearly the same price

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URP is considered lightweight, but the card may be so old the render pipeline's inbuilt optimizations aren't properly supported by it

wanton rampart
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Thanks for the help i checked the pipelines and packages

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The URP was installed as package by default so i uninstalled it and use the un-built low tier rendering

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From 30 to 120-160FPS

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Probably it was designed for high-end devices ect

wanton rampart
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Good deal back then

rapid cargo
rapid cargo
# wanton rampart Good deal back then

As I recall at that point in time even the best deal available was pretty awful
Your concern now is only that you can't develop around modern graphics features or optimizations
So you'll be spending effort to keep the graphical performance decent on your machine using old techniques that aren't that necessary or effecitve for new ones
But maybe that's not relevant to your development

tribal fern
earnest trout
wanton rampart
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It is fine for gaming been running 2+ years great any browser game and avarage low settings ones but I fixed it by removing urp rendering which is more advanced for unity

rapid cargo
wanton rampart
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I just moved to builtin renderer and changed renderer path and other settings off with a massive FPS boost

rapid cargo
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Indeed

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So you didn't do what I initially suggested and don't really know if URP would've been fine or not
But that's not our problem to solve at this point

wanton rampart
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I do not need URP at the moment which is more for high end devices + it would take many time to figure out the correct lowest peak points

rapid cargo
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HDRP is more for high end devices, not URP

tribal fern
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It's not at all for high end devices.