#Game dev help

1 messages · Page 1 of 1 (latest)

graceful hedge
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What field in game dev do you enjoy the most?

silver birch
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Programming mainly, it's also the easiest one I can learn in my opinion

graceful hedge
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so that's the thing you look forward to when making a game? (for me its multiplayer and backend, ||servers, vps's||)

silver birch
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Considering my capabilities kinda yeah, might change as I get more experience

graceful hedge
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ah, well as a programmer you can always build stuff, it just wont be like the highest quality

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however think about it, an artist can't code so they rely on someone else

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from my experience i've learned a bit of everything, to make it easier to understand my clients and to also do stuff myself

silver birch
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Yeah, Ik that is why I am looking for a team that each has their own speciality.

graceful hedge
silver birch
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Well modeling i can most likely figure out but one problem I had everwhere was anythn art related, so GFX will be an issue, VFX i find fun making (at least the particles)

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particles was only thing I tried making side of VFX so far

graceful hedge
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crappy map I made for my development of my game, it gave the basic premise

silver birch
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especially since im still in school

graceful hedge
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same

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i still develop since its the thing that makes me wake up every day

(mostly because i know i'll waste the £170+ a year on my servers if i dont finish)

silver birch
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The map making is simple due to how I plan to make the game, but proper modeling for bosses and other stuff I'll have I will struggle there, I prefer making more of the functionality then the visuals but you don't really have an option as a solo dev

graceful hedge
silver birch
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I shouldn't be worrying

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But I was sick so I couldn't make more progress

graceful hedge
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yeah, so dont worry at all xD make the core game, that's what i did for my game then I dealed with more

silver birch
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It's just a bunch of collisions aka combinations of cubes

graceful hedge
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that's fine, most of the huge games didn't start with the best graphics

they were in a phase called "whitebox"

silver birch
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True, plus I do plan to go for a simple low poly style for this game

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Well I will most likely code the main core and then start on the multiplayer part, in the meanwhile of making the main core I'll just search into what I'll use for multiplayer

graceful hedge