#I'm having an issue with a water texture where it's blue in scene view, white in game view

1 messages · Page 1 of 1 (latest)

lunar sapphire
#

I saw the solution is to enable depth texturing in the URP pipeline but it is already on as you can see here

#

Well, the issue is a bit more isolated now, it's because the camera is in orthographic view

golden trout
lunar sapphire
#

I just worked arund it by changing the camera to perspective and making the camera pov look ortho almost, it's from an asset store and I just don't know how to close this thing

golden trout
#

You can add the "Solved" tag to the post