#Errors importing packages

1 messages · Page 1 of 1 (latest)

severe abyss
#

every time i import a package, i get this error. i've been trying to import google play, firebase and facebook sdk. what is going on?

Rethrow as TypeInitializationException: The type initializer for 'Firebase.Editor.GenerateXmlFromGoogleServicesJson' threw an exception.
(wrapper write-barrier) System.Object.wbarrier_conc(intptr)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <13c0c460649d4ce49f991e2c222fa635>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <13c0c460649d4ce49f991e2c222fa635>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <13c0c460649d4ce49f991e2c222fa635>:0)
UnityEditor.AssetPostprocessingInternal.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) (at <098f57384b5148a5a26f4d98e6aa9064>:0)
UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets, System.Boolean didDomainReload) (at <098f57384b5148a5a26f4d98e6aa9064>:0)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()

TypeLoadException: Could not resolve type with token 0100007d from typeref (expected class 'Google.EditorInitializer' in assembly 'Google.VersionHandlerImpl, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null')
Rethrow as TypeInitializationException: The type initializer for 'Firebase.Editor.XcodeProjectPatcher' threw an exception.
(wrapper write-barrier) System.Object.wbarrier_conc(intptr)
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <13c0c460649d4ce49f991e2c222fa635>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <13c0c460649d4ce49f991e2c222fa635>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <13c0c460649d4ce49f991e2c222fa635>:0)
UnityEditor.AssetPostprocessingInternal.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) (at <098f57384b5148a5a26f4d98e6aa9064>:0)
UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets, System.Boolean didDomainReload) (at <098f57384b5148a5a26f4d98e6aa9064>:0)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()