#UNITY BUG: Updating to 6000.1.11f from 6000.1.8f1- render looks different

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manic pivot
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Updating higher to 6000.1.11f1 from 6000.1.8f1 causes my blooming to suddenly "clip" and the super bright parts of it look weird. The colours almost like it doesn't support many colors and even the particle systems motion blur looks off. I'm not sure what's happening. Reverting back to any previous Unity version including 6000.1.8f1 or before it is fine.

I'm using URP. Has anyone else experienced this in the recent updates?

manic pivot
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This is what it looks like now, it's still happening, I can't update Unity without this happening

manic pivot
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The Materials in your Project were created using an older version of the Universal Render Pipeline (URP). Unity must upgrade them to be compatible with your current version of URP. 
 Unity will re-import all of the Materials in your project, save the upgraded Materials to disk, and check them out in source control if needed.
 Please see the Material upgrade guide in the URP documentation for more information.

After this, the lighting completely went bad.

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Actually yes it is that bug, I can't set a color

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UNITY BUG: Updating to 6000.1.11f from 6000.1.8f1- render looks different