I was following the tutorial in https://www.youtube.com/watch?v=VcUiksxYT88 to create foliage shader and it's almost working. I'm just stuck at the "Masking" part where the bottom y area of the texture would remain static but the higher it goes, the more the wind effect shader would be applied. I have a sprite atlas and it seems to be not working well but if I use it on a non-atlas sprite it works fine.
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