Not sure if this is better here or in #1390346776804069396 , but in URP I am calling camera.Render() in the editor to create previews/thumbnails for assets. But for some people's projects in Unity 6 they get these errors:
extSubPass: Not inside a Renderpass
UnityEngine.Camera:Render ()
etc....
EndRenderPass: Not inside a Renderpass
UnityEngine.Camera:Render ()
etc....
BlitFinalToBackBuffer/Final Depth Copy: Missing resolve surface for attachment 0. Are you tring to resolve a bindMS rendertarget?
UnityEngine.Camera:Render ()
etc....
Any ideas what it could be? I can't repro it myself. But is happening for a number of people.