#lovin the feel, im not an expert on animation though. so the jank still remains.

1 messages · Page 1 of 1 (latest)

shut frost
spring tinsel
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thats actually some good animations Cool

shut frost
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thank you so much

arctic grove
# shut frost

If you plan on working on this more, maybe consider some wrist animation as well

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It makes the arm look like a 3d model, and not a arm

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But otherwise the motion is cool

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👍

shut frost
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oh yeah 100%, i have a plan for the game.

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by wrist wdym tho like, idle animations?

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oh nvm i got it

shut frost
shut frost
ionic raft
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wow very smooth!

shut frost
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added a slide to shove mechanic

shut frost
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can somebody give me advice on how i can achieve proper dismemberment? for now i'm only simulating it, the head doesn't pop off as the head itself isn't a seperate mesh

unreal birch
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one technique that Ive used before was that I seperated the enemies into multiple materials,
one material for each limb
Left arm,
Right arm,
Left leg,
Right leg,
Head

and then i used collision boxes that was attacthed to the bones to check the health on each limb and if the health went below 0 I just turned the corisponding limb material alpha to 0 and spawned in a seperated limb prefab at the bone location and rotation

shut frost
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Ahh, alright. thanks

shut frost
shut frost