#I need help with player controller jump

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wide geyser
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This is my script. I added this thing called smooth land. My character is floating and has this spring mechanic as many other controllers have. I just cannot figure out how to do the jump. If the player is lower in the spring he cannot jump as high if he were at the top position. My goal is to make the jump be always the same, to be consistent, so when I jump I know how far I can jump. https://pastecode.io/s/y92vanch

solid frigate
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also, it's difficult to get consistent results with rb.addforce