Hello everyone,
I'm reaching out for your help.
I'm trying to find a way to add inline values (directly in the node) for my custom type in a unit node, but I haven’t found a proper solution.
For example, with MyClass, I can see that Name and Amount are available in the blackboard, but not directly in the node itself.
What I’m looking for is something like the "Set Font" node in TextMesh Pro, where you can assign values directly inside the node. Is this possible?
I’ve also tried using a ScriptableObject, but I can’t reference it inline in the node either. Is this simply not possible?
I’ve updated the node library and everything else, but honestly, I’m completely lost. Is this by design, a bug, or something else?
Thank you in advance for any help!