#Playables API Networking

1 messages · Page 1 of 1 (latest)

cold scarab
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I am simply trying to understand how people go about networking the Playables API, specifically animations tied to an Animator.

south temple
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Last time I tried making my own network animator, i used RPCs to play the playables clip.

cold scarab
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Yeah, this is kind of the way I am leaning toward, seems like there is no other viable alternative

south temple
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You really only have 3 options when sending data over the network with NGO. RPCs, Network Variables, or Custom Messages