#Imported package sample scene has pink textures

1 messages · Page 1 of 1 (latest)

mint lodge
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See screenshot. Being new to shaders and materials I have no idea whats going on here, but, I recently bought a package on the asset store, imported it, opened up an included Sample demo scene and am faced with objects materials that aren't loading in properly. You can see that the Albedo property has this as whats supposed to be blue

I'm a bit lost here on what to do. Unity 6.1 (6000.1.10f1)

primal otter
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It's likely that the shaders used in the package don't match the render pipeline you're using in the project. Did you check for compatibility first?

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Many assets have an additional package you need to unpack for URP support

mint lodge
primal otter
mint lodge
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Ah I see even though it shows URP co mpatible he has a specific unity version listed on the store page as 2021.3.45f1 which makes sense with what you put there as well. Let me try the conversion first

primal otter
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The "standard" shader is for the built-in render pipeline, so this wouldn't work regardless of engine version

mint lodge
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Ah I see, yeah I'm finding that out here when trying to convert

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I selected all of the material assets in the Project View and made them all "Universal Render Pipeline > Lit" which at least gets me pretty close to what I need, it just strips away the albedo property (assuming since it is now "Base Map" for color and doesnt autoconvert that piece

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I believe doing the conversion and this in combination has helped me out. Thanks so much

primal otter
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Yeah that'll work as well lol. The converter would've applied the colors correctly

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But I take it that doesn't matter here

mint lodge
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Yeah it's just a demo scene and I can color them up, just a few simple objects. I justw anted to learn how the asset works ebfore I apply it for real to a project I'm working on and got massively hung up on getting the demo to work