#How to properly utilize vivox participant taps?

1 messages · Page 1 of 1 (latest)

primal bough
#

I am looking to use Participant taps to get an audio clip to be used in a Unity asset audio spatializer SECTR. Will this example from the docs be sufficient in creating the tap? Or do I need to do something more?

slim sequoia
primal bough
primal bough
#

Wait do AudioTaps create audio clips for with the Audio Source? Or will I need to read the audio data and set the samples on my own clip everytime audio is read.

slim sequoia
primal bough
slim sequoia
#

That should work, yea

tough plover
#

Recently I had to integrate vivox to fmod by reading raw data from OnAudioFilterRead, might be useful for you https://qa.fmod.com/t/streaming-vivox-voice-chat-into-fmod-for-effects/19132 - shows how to read and pass raw data to fmod, should be similar in your case