#Help with Cinemachine follow the players seperately

1 messages · Page 1 of 1 (latest)

ivory viper
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I'm using the first person Controller from unity assets store and I'm trying to learn how to make a multiplayer game but i can't figure out how to make the cinemachine camera follow all the players but have seperate screens

iron marlin
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Apologies if I’m not understanding your question correctly but you usually choose one of two options:

  • Have a single camera and attach it to the local player when they spawn
  • Have a camera attached to each player prefab and disable non-local player cameras when they spawn
ivory viper
#

i dont get what your talking about like i have to for the second option i have to attach the camera to the prefab and turn somthing off cause theirs nothing like that to turn off

runic dust
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If you are using the 1st person character controller, there are some changes you'll have to make. You'll need to disable the camera, player input, and character controller on all non local players. You can use IsLocalPlayer to check that.

iron marlin
simple harness