#Help with Cinemachine follow the players seperately
1 messages · Page 1 of 1 (latest)
Apologies if I’m not understanding your question correctly but you usually choose one of two options:
- Have a single camera and attach it to the local player when they spawn
- Have a camera attached to each player prefab and disable non-local player cameras when they spawn
i dont get what your talking about like i have to for the second option i have to attach the camera to the prefab and turn somthing off cause theirs nothing like that to turn off
If you are using the 1st person character controller, there are some changes you'll have to make. You'll need to disable the camera, player input, and character controller on all non local players. You can use IsLocalPlayer to check that.
The camera component itself. Disable it. Every component in Unity can be toggled on/off with .enabled = true/false. Use IsLocalPlayer as mentioned above.
tried doing this
Have a single camera and attach it to the local player when they spawn
here vvvv
#1433424964287070401 message
but it doesn't seem to have worked?