I'm doing a small study on lighting and using the Sponza scene. I have the same setup in all the projects: the same cameras with identical physical settings, the same directional light, and the same HDR skybox with the same rotation. However, in HDRP, the lighting doesn't behave the same way. The light doesn't pass through the windows, and nothing I've tried so far has made a difference. What could I be missing?
Edit: I'm using just baked light but with real time lighting does the same