Talking about the old UI system here, but since #📲┃ui-ux is under artist tools now I think it's best to ask here.
I'm trying to create an inverse mask component that would work similar to a normal mask component. To do this, I've copied the code of the Mask component, and I'm trying to modify it, but it's pretty difficult.
While reading its code, I'm seeing references to pop materials. I'm really struggling with making it work like I want it to work, so I'm trying to understand everything in that script one by one - and I can find barely any info about pop materials online.
So - what is it, how does it work, and can it help me with making an inverse mask? Either an explanation here, or just a link to a resource would be very helpful.