#Level Breakdown - Visualize and analyze your levels

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broken hull
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Tired of spreadsheets and messy project tracking?

Level Breakdown is a powerful tool that gives you a clear, organized, and visual overview of your entire game — right inside the Unity Editor.

  • Instantly find interactions and objects
  • Auto-generated progression & economy charts
  • Track when and where each mechanic is introduced
  • Balance difficulty and learning curves with real data
  • Jump straight to scenes and documentation
  • And much more — all designed for teams working on large projects

Try it now and take control of your project:
https://assetstore.unity.com/packages/tools/utilities/level-breakdown-296320

Use the Level Breakdown from Raphael Souza DevTools on your next project. Find this utility tool & more on the Unity Asset Store.

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Level Breakdown - Visualize and analyze your levels

light lagoon
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@broken hull do you have heatmap analytics?

broken hull
# light lagoon <@256460747108909057> do you have heatmap analytics?

Not exactly steak, with Level Breakdown you have analyzes from the estimates generated by the tool. With this values ​​the tool generates a variety of insights focused on tension (difficulty), time, XP and econimia for the game. You can see this information level to level or if you prefer to divide each level into smaller sections for a more minus analysis. These analyzes are presented in tables and line or bar graphics.

A look at the video below, there is an overview of the tool in an example project.