#Gen AI Implementation in Unity to Implement a Dynamic NPC Personality System

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native scarab
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Hello, all. I am a game designer and I am undertaking a Master of Science degree in Game Design.

I am looking for help from a proficient Unity coder who knows how to integrate ChatGP (or other gen AI platform) into my Masters project.

I use C# in Unity but am a novice to AI.

I have designed a system which I want to implement in a simulation project that demonstrates how an NPC with assigned personality traits reacts and responds to player interactions and to impactful game events.

atomic lake
native scarab
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I'll loo into them. Thank you.

quiet oyster