#EasyCS, a modular Entity-Component-Framework (ECF) for Unity

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boreal sky
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Hey Unity devs,

I'm releasing EasyCS, a modular Entity-Component-Framework (ECF) for Unity - now at version v1.1.1.
I built EasyCS for myself, to structure the gameplay systems in the games I’m developing.
Now I’m open-sourcing it.
💡 What is EasyCS?

EasyCS is not another ECS clone, and it’s definitely not about chasing maximum performance benchmarks.

Entity-Component-Framework (ECF) offers structure, modularity, and separation of concerns - without forcing you to abandon MonoBehaviours or rewrite your entire codebase.

https://www.reddit.com/r/Unity3D/comments/1l093la/created_my_own_framework_for_unity_easycs/

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heady wolf
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it looks amazing! I think it might be useful but i oldy skimmed it. But ill try to test it later