#Hello , after upgrading a project from

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static elm
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What happens if you enable the VFX Graph profiling panel, how many alive particles do you see?

wintry linden
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i tester on a new hdrp 6000.1 project and it's work

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tested *

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but it's not work on the updated project from 6000.0.40f

wintry linden
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Do you need another precisions ?

static elm
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No, I was hopping that it could reveal something interesting, like having a counter greater than zero.
I wonder if your system's bounding box is properly set, if not the effect could be culled unexpectidly.

wintry linden
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Its the same if I you manual bounds :/

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And its a basic vfx template

wintry linden
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Up i find the issue 😄

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I found out where the issue was coming from by comparing a new project with the current one.
With the transition to 6.1, a reference to a shader was lost; it was the VFXPrefixSum that was set to "None." I had to restore the reference, and now it works!