#Astrum Domini - Aerial Combat anywhere in the solar system + cesium

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weary cairn
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My first Unity Project. I have no idea what I am doing, but I have an idea of what I want to do. 4 Months in so far.

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I created a basic system to control fighters and ships in mass. Fighters select a squad leader who then picks their own missions. Ships form up mainly in defense of the carrier based on ship class

weary cairn
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Mission Select concept. It displays the solar system in real time... sort of. Its based of data from January 1st then calculates the planets positions. I originalyl had it use NASAs bsp data but I wanted to display time past the limits of the data. also I've rendered most of the visible stars too in addition with a skybox. The stars follow the camera, are at a fixed distance in a sphere around the camera and angles are input from data. size of the stars are based on magnitude

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I havent set up a good way to transition into battle scenes so it defualts to chicago

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Astrum Domini - Aerial Combat anywhere in the solar system + cesium