Hi everyone,
I’ve just published my first Unity Editor tool on the Asset Store: BAssetDock.
BAssetDock is designed to complement the Unity Project window by offering additional ways to organize, view, and manage your assets—without replacing your existing workflow.
If you’re looking for more flexibility or faster access to frequently used assets, it might be a helpful addition to your setup.
I’d be happy to hear any feedback or questions—thanks for taking a look!