#Horror Game Project - Dev Log
1 messages · Page 1 of 1 (latest)
Just started making the spawn area here is a before and after.
But wait
If
Your watching those gates
And I’m writing these messages…
Then who’s watching foxy???!!?
Currently adding some small detail at the spawn area will start adding some decals like scratch marks or blood. Also working on the other parts of the cave.
Heya! If I May ask, what do you use to make the interior? It looks sick!
Wdym interior?
Do you mean how I made it look "Cave" like?
If so I used pro builder + poly brush
I also make sure to make it separate meshes so it's not a single mesh as I plan to use occlusion culling later on
Yeah I meant the cave not interior, mb
All good, Like I said I used probuilder + poly brush I use unity 6
😱
@everyone Just finished the map layout. Now its time to make it look like an actual cave!!
looks good so far
I would suggest you make some rocks , nice big boulder types would cover the seams / corner from being so squared so you can cover corners with rocks
Yep thats the plan im just making the cave system first then that when Im gonna start adding some stuff to spice it up!!
Never knew I would have fun making this lol
poly brush + pro builder rocks 🙌
niiice . I need to give polybrush another try, I only played around with probuilder
Honestly its a good tool for making caves and other stuff. Just make sure have lots of verticies/loopcuts on the object your using the poly brush on
Just found out you can get rid of the seams by smoothing it out using the smooth tool
Looks wayy better
3+ hours of sculpting + smoothing.. Worth it 😭
Made some changes..
I retract that statement Poly Brush is by far the worst fuking tool I have ever used. I don't know if its a bug but when I am sculpting sometimes it doesn't work and literally disappears and I have to move around in a specific position for it to show which literally wastes my time.
Honestly I was thinking of moving to blender but im literally half way done so no point after this im uninstalling that shit 👍