#Mini Coffee Shop Simulator - Dev Log

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proven bough
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1º Dev Log - I worked on the item pickup and drop system for the co-op mode using Photon. Players can now grab and release objects like cups, ingredients, and kitchen tools in real-time, and everything stays perfectly synced across all players in the room. Only one player can control each item at a time, which helps avoid bugs and makes the whole experience feel smooth and collaborative.

I’ve also started integrating Steam features — players log in automatically with their Steam account, and their avatar and username show up in the game. I’m also setting up local save support with Steam Cloud, so progress is kept safe even across different devices.