#did you even look at what I sent?

1 messages · Page 1 of 1 (latest)

stable nebula
willow quest
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whats your point? its all important and all the same

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anchoring is what will keep it centered in different resolutions

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ook...so learn more about how the UI elements work in the documentation linked.

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rect transform sizes play a big part in positioning

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the camera has 0 relation to the UI

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why is the camera in the UI

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clearly you lack fundamentals. Idont have time to tutor you

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!learn 👇

vale ridgeBOT
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:teacher: Unity Learn ↗

Over 750 hours of free live and on-demand learning content for all levels of experience!

willow quest
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sure keep the camera as UI element wtf do i know lol

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different render modes do different things. check the manual

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looks fine but I dont need to see every step you change, just check the tutorials and manual that cover this extensively

steel cloak
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hey now.. "Untitled Game" is my game..

steel cloak
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good start 👍

stable nebula
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wtf

steel cloak
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lol i just sit here and watched it happen i thought it was you

stable nebula
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here is the video

steel cloak
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some moderator i guess

stable nebula
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i’m not sure if it’s better than my old version

steel cloak
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lol ¯_(ツ)_/¯

stable nebula
steel cloak
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i think you know which version is better

stable nebula
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i might’ve downgraded

steel cloak
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yea u did..

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minimalistic = clean = easy to navigate

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u dont want to plaster big meme's and photos across teh background

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unless you do...

stable nebula
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the purple aki is the old one

stable nebula
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alrigjt

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i’m making progress

steel cloak
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heres my menu screen.. may help you to see other peoples

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i dont have Title. or a logo.. but all the content and coding is there

stable nebula
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for me

steel cloak
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true.. but the base of it is the same as any other simple menu screen/system

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i just added bunch of camera affects and parallax

stable nebula
steel cloak
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then the black fader (thats an important piece for most games)

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when u click from one menu to another it fades to black and then from black back to transparent

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(hiding the transition)

stable nebula
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maybe i should consider scrapping my whole menu

steel cloak
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noo.. dont do that.. even if u re-do it always keep ur projects

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you'll be able to go back and learn from what you came from to where u are

steel cloak
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i can make things pretty but i havent made a full game yet

stable nebula
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not sure yet tho

steel cloak
stable nebula
steel cloak
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i also use particles for my menu.. (they're parented to the camera)

stable nebula
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i’m just making UI for now

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functional UI

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i know how to make a moving player and that’s about it

steel cloak
stable nebula
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but i’m watching tutorials and learning new stuff

steel cloak
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i tried to collect abunch of the best/my fav tutorials and videos

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and link them all from a single place..

steel cloak
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just keep at it

stable nebula
steel cloak
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easy.. just use regular particles and add the Trail component to them

stable nebula
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maybe i should figure out how to make a functional settings button

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with working options first

steel cloak
steel cloak
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learn the basics first (they wont be prettty) but if u know the basics u can always add effects to it later

stable nebula
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unity particle system is the best particle system

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forgot who said that

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dani i think

steel cloak
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actually I would argue that VFX Graph is better 😉

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VFX Graph utilizes your GPU so ur particles arent draining the CPU

stable nebula
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it feels so much harder to center stuff

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and make everything equally spaced lmfao

steel cloak
steel cloak
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their anchors.. the parents the scaling all that stuff

stable nebula
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i mean hey it works

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it’s just

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probably not the best way to do it

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😂 😂

steel cloak
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think about how u want ur UI.. for example here.. ^ i want this to Always be in the corner right.. no matter what the screen size is..

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so its anchored to the bottom right... w/ an offset (X,Y,Z positions)

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if i scale the UI it should scale w/ it and always remain the bottom..

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for main objects you'd want to center them and so on and so on

steel cloak
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when u click the button u can Enable it.. (if its sorting order or Higher than the rest of ur UI Canvas's it'll go on top).. when ur done u just disable it..

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uiSettingsGameObject.SetActive(true): -> uiSettingsGameObject.SetActive(false):

stable nebula
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smart i never thought of disabling stuff

steel cloak
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its the go-to beginner way of coding..

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turn stuff on and off.. use bools to keep track

stable nebula
steel cloak
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if u have a character u may need some sensitivity settings

stable nebula
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and i’ll add an edit button

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which is straight forward

steel cloak
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yourCharactersSpeed * sensitivity

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where 1 is default.. and then they can raise or lower depending on their mouse/controller or w/e

steel cloak
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i found a bug!

stable nebula
steel cloak
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my sensitivity is displayed with a dozen float spaces lol

stable nebula
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lol

steel cloak
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adds to to-do list

stable nebula
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if my menus better

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will add to my portfolio

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🆒

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my settings button looks uhh maybe outta place

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meh its fine i guess

stable nebula
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ima full screen the game

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needs uhh.. polishing

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this is beta so

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this is bare bones

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awesome

steel cloak
stable nebula
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soz caps

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basically its the first ever version of a simple function

stable nebula
stable nebula
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oops

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i realised im pinging u everytime i reply to ur msgs

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sory

steel cloak
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ya bro.. my computer hasn't shut up this morning

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lol

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im part of the thread tho.. i'll get notifs no need to reply directly

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ur making quick progress tho..

stable nebula
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realised its at thousands and i can hear a coil whine in my pc xd

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i made an initiliaser it grabs your res and auto full screens and caps fps at 60

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YIKES IM RUINING THE MINIMALISM

steel cloak
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as a graphic artist and ui-dev heres a tip, don't let these autosize unless u specify a matching min and max

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need to keep things consistent.. (readibility)

stable nebula
steel cloak
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well in this case yes..

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ur buttons are all the same size

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the font should be too

stable nebula
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i need to get good at like groupiong stuff together

steel cloak
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like in ur case... i would use Settings as the base-line

stable nebula
steel cloak
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it cant get any bigger.. soo the other needs to come down to match

stable nebula
stable nebula
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size

steel cloak
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even the best of us...

stable nebula
steel cloak
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see that looks 100 percent better already

stable nebula
steel cloak
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funfact: its not good to animate UI

stable nebula
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should i js remove it but then im back to a simple casual ui

steel cloak
stable nebula
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i suppose i can just add a particle system

steel cloak
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its better to use code/ a tweening library to animate UI

stable nebula
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just have background particles

steel cloak
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ya, for UI i usually make my Particles and then place them in front of the camera

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between the camera and the UI

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BUT theres a problem.

stable nebula
steel cloak
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UI is meant to always be on TOP.... if ur using screenspace UI which is common

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then ur UI will draw over the top of ur partcles

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the only way to do it is to either have ur particles be an actual sprite/image

stable nebula
steel cloak
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or.. you'll need to use a world-space canvas instead

stable nebula
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what is off

steel cloak
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so the partcles can be drawn on top of it

stable nebula
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maybe id be best off making the background a video

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to save the pain from myself

steel cloak
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as a UI artist we're taught about things like margins/ offsets/ etc

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its best to keep things consistent even w/ spacing.. soo imo it'll be better if u do 1 of two things

  1. place the bottom of the exit button to be lined up with ur Made with tag
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or
2. center them between the Title and the Bottom

stable nebula
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but instead of stacking

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i put them side by side?

steel cloak
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i mean.. "what if.."

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wont know lest u try

stable nebula
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for efficiency?

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i think

steel cloak
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lol.. sure

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it really doesn't matter tbh.. breaking things up from 1 script to another is mainly for organization/structure/ and scaleability

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less to do with performance

stable nebula
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would yo u put play in the middle or far left

steel cloak
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5 scripts all running 5 different things in thier Awake() functions.. would be almost identical as
1 script running 5 different things in its single Awake() function

steel cloak
# stable nebula would yo u put play in the middle or far left

i think you need to take some initiative and just try things out on ur own..
my opinions are only opinions.. while ur learning u just need to experiment.. find what works for u and what doesn't work for you..

*afterwards you can go and see if others woulda done it differently.. (u may chose to change ur system but alteast you put together the first iteration. and u know what didnt work and did work thru that process..

stable nebula
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lol

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sorry

steel cloak
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🤏 just a bit 🤣

stable nebula
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ooo

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i think im onto something

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shi idk

steel cloak
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💪 heck ya

stable nebula
steel cloak
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ya, i gotta run for a bit.. i gotta do some stuff on my own projects or else i'll never get this down to a single project 😅

stable nebula
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they need shovin a bit higher tho

steel cloak
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best of luck 🍀 holla later when i get some time

stable nebula
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put it in the mid point of uh

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the credits and title

steel cloak
# stable nebula

ya, this. or vertically both look okay now that they're off the bottom a bit

steel cloak
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aye!! looks good..

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ship it.

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😈 lol

stable nebula
stable nebula
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maybe its cos i need more settings

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lmfao

steel cloak
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just start with the basics.. it always starts to look better the more u add to it

stable nebula
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mm fps cap setting?

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then player sens

steel cloak
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heres mine.. maybe some settings in there u'd want as well

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to be honest mines no where near finished yet.. i need to add a scroll rect and some more settings that we can scroll down through.. but these are the basics

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keybindings is whats gonna take me the most time

stable nebula
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in my opinion

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subject to disagreement ofc

stable nebula
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fps capper

stable nebula
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can anyone giv a hand?

steel cloak
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if it requires abunch of back and forth u can ask them to come into this thread..

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no ones here except use few.. and im pretty busy atm