#code works when executed in frames but not at normal speed

1 messages · Page 1 of 1 (latest)

frail eagle
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so basically i am creating procedural animations currently. it didnt always quite work and was janky. by accident i found out that when i play it frame by frame it works perfectly. could this be an optimization issue?

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i am going to send a video

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if i need to provide any code please message me but thank you for helping

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i may think this has also todo with the time.deltatime in some functions since performance wise this isnt really heavy on the cpu or the engine