just posted a first try at a dev blog for my Unity based Mixed Reality zombie shooter:
Topics in this video: Unity6, OpenXR, Multimodal control (hands and controllers)
https://www.youtube.com/watch?v=oCyflghSjAc
Lets give a dev log a go!
I talk through my tests on if all the features I care about for my game are behaving in Unity 6 with OpenXR. If this interests you stick around and drop a question in the comments.
Game:
https://www.meta.com/experiences/augmented-defender/5128569437244342/