#Examples of games using DOTS with alot of entities on low resources platforms (like Switch)

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stray comet
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Guys do you have good example of games that run on Switch that have alot of entities and use DOTS and do well in terms of performance please ? Like I would like to know if I use Dots to make my NPCs, how many could a platform with low amount of resources handle.
Please ping me if any answer 🙂

mortal scarab
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It really depends on what you need the NPCs to do. With the switch you'll also run into a limit of how many entities you can render, so you'll have to be aware of that too.

Though if you're planning to use entities then it might not make sense to only have the npcs be in entities, you'll want most of the game to be in entities. If you want just a small portion of your program to be sped up without affecting your entire architecture, you might want to look into using only burst and jobs.

But yeah, can't remember any switch games with sots from the top of my head

heavy raptor
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On lower end platforms like the switch, memory often becomes your

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We ran into a bunch of issues back when getting to get our game on ps4

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Highly recommend thinking about memory from day 1 if you're targeting a similar platform