Hello people, I'm Jason. I've been using Unity for about a year now and I have yet to finish a project because I've been getting bored. So to combat that I'm using my spring break to finish a simple game. Inspiration from the creator of 'My first GameJam'. So this thread will be following my day by day process, starting with
Day One
Player Controller features:
-Running and Jumping added
-Coyote Timing/Input buffering added on jumps
#My first finished game.
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The creator of the inspiration is @paulvv
Planned additions for next update:
-Make main menu.
-First level to be made.
-Add obstacles that can kill.
-Add timer to track how long they've taken on the level.
-Add a finish goal.
Day 2
Player Controller Features:
-Removed coyote timing
-Disables on death
Game Features:
-Made a main menu and put it in game
-Added a timer (No functionality yet)
-Added killing object
I made a itch.io page for the game:
https://thatdevjson.itch.io/red-block-adventure
Day 3, Part 1
Game Features:
-Added a tutorial level, and level one.
-Added timer functionality.
-Added a death screen and win screen. (Shows final time on level)
-Adds a goal to finish level.
-Camera follows player now