#Remove main thread stalling for all official solutions

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serene shale
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Does official going to address main thread stalling for all the official solutions due to sync point. Currently Netcode for Entities, DOTS Physics and Entities Graphics have main thread stalling issue that cause it waste a lot of performance. From what I know Netcode for Entities and DOTS Physics, not only need to modify the package itself but also need to modify Entities to remove sync point now and go multithreading. For Entities Graphics, from what I know it will be merged together with Game Object graphics into the same optimized backend but will it remove sync point now and go multithreading?