#Unity Rigging Immport

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night mountain
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Hi! I'm having an issue that when exporting my avatar from Blender as FBX, when I import it to Unity the rig shows it sideways. Also, when I upload to VRCChat, crazy things start happening. The avatar is facing downwards and also stuck in T-Pose. When using Gesture Manager in play mode on Unity, it doesn't register the avatar and put it in the correct pose. It also doesn't go into Bike Pose when in play mode. Can anyone help?