I'm working on 2.5D fps game that will have similar gameplay elements like in half life 2 or Industria or... duke nukem 3D where action elements can be intense, but also reward player with more tactical approach. Game will have a lot interactions between player, enemies and world. I work on this project for long time (mostly gameplay and logic elements) but since I join this channel that also be good place to share my work!
So far i have most of gameplay and logic scripting so... there will be not a good starting point π so since now i working on enemies and they interactions with player and world i think we can start here.