Hi everyone!
I'll try and keep this straight to the point. As a solo dev I just finished completing my first ever game for my first ever Game Jam. I learned so much, but most importantly, I realized how much I enjoyed the process, and I want to become better and build a following. Links for the Game Jam and the game are at the bottom of the post.
Some Context First: For the Themed Horror Game Jam #20, I tried to create a game that incorporated a lot of the skills I have picked up through Udemy courses and YouTube. This led me to create Just a Minute, which is a game where you complete class assignments on a tablet with an antagonistic-like character jumping in to deliver some creepy lines until the game finishes its 10-20 minute playthrough. It's more of an interactive, one-shot story than a traditional video game.
Feedback: I would absolutely love any sort of constructive feedback you could provide for my game. I put a lot of energy into learning Unity, and I want to keep moving forward. I have a lot of ideas I am excited to bring to life!
Advice: I found myself struggling several times throughout development, and I wanted to list some of them below. If you have any helpful insight to any of these struggles, I am all ears. I am also looking for general game development advice as well, not just about the struggles I had below.