Hey there!
this is the development logs for a unity game i'm making in Unity 2022.3 URP.
Description:
To fulfill the game's objective, the player uncovers various documents that provide exposition about the game's narrative, as well as clues that help them solve various puzzles within the chapter or unlock side quests. Key items are also available that give the player access to other items or new areas. Trevor can be armed with weapons to defend himself from enemies, although the ammunition available for each firearm is limited and the player must learn to conserve the ammunition they have for situations where they will really need it. To restore the character's health, the player uses simple tier 1-2-3 healing items that heal a set amount, 1 being the least, 3 being the most. The carrying capacity of the player is limited to 8 slots and items that the player does not wish to carry at the moment can be stored into an item box to be retrieved for later use. To save their progress, the player must pick up an Save cartridge and use it on any of the typewriters scattered through key locations in the game. However, the supply of Save cartridges the player can acquire is limited, much like the player's ammunition and healing supplies. Players will encounter and fight various enemies such as: TiTan users called HUSKS Mercenary soldiers, small tank drones, flying drones and fight various bosses.