#Shadow Wings

1 messages · Page 1 of 1 (latest)

mellow sleet
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I’m making a mobile game called shadow wings. It’s a drone strategy game in which the player will fly around searching for hidden enemies and targets, or will track down an assigned target while avoiding being detected by anti aircrafts and other ground units.

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Added player allies that’ll take down the marked targets

mellow sleet
fallow forge
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try adding some post proccesing

mellow sleet
mellow sleet
mellow sleet
upbeat oracle
upbeat oracle
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Got the last one with 2 seconds left lol

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Anyway pretty hard to read the starting text, I may be dumb, so consider using regular instead of all italic. I didnt like the way you move the drone. It's better a finger to rotate on the Y axis so you remove the left and right arrows. Two joysticks would still be better anyway than the arrow mess in my opinion. I didnt like the graphics but I suppose it's ok for a beta. My framerate was terrible but I tried ignoring that. Settings and credits options dont work in the menu while the Survival one makes your game freeze instead. Enemies are really hard to see in the woods. Why dont you add something to recognize them? (E.g. a mid-high antenna?) You should use checksphere instead of raycast to detect if an enemy is near else it's boring to turn the right direction to flag it. I didnt like there is not sound at all. Not even the ZZZZZZZZZZ looped of the drone flying. Ally tanks may fly due to poor navmesh quality generation. I didnt find any challenge after the first minute of playing the game and it was just boring. You should really add a challenge more than just the timer. In the third level I didnt even understand what to do so I gave up and I stopped reading the start screen because of my first point. Why is the terrain green? Like literally green? On cc0 textures .com you find a grass texture for free CC0 in 5 seconds. Last but not least the scale of the buttons on the menu is completely off since they are way too small. Also I didnt get the "Go to results" button. Just take me to the results...

mellow sleet
mellow sleet
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The game is still very early in development (about 3 weeks so I haven’t had time to work on the main menu buttons and other modes) but I’ll make sure to have worked on everything in the next update I upload

upbeat oracle
mellow sleet
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Also redesigned the icon

mellow sleet
upbeat oracle
upbeat oracle
# mellow sleet

Pls optimize the game though. It's frustrating to have 30fps.

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Either use lower poly count and texture quality of trees or reduce the density of them.

mellow sleet
mellow sleet
mellow sleet
upbeat oracle
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This video is useful
https://m.youtube.com/watch?v=sNDd_tEf5No&pp=ygUfUmVkdWNlIHBvbHljb3VudCBvZiBtb2RlbCB1bml0eQ%3D%3D
Ignore the part where he bakes the normal map though

Hello everyone. I will show you all of the steps I take to optimize performance in my game. This tutorial covers reducing polycount and normal maps. Hopefully this can make your game run faster.

0:00 : Intro
0:05 : Reduce Poly Count
0:35 : Creating Normal Map
1:40 : Apply Normal Map in Unity
2:25 : Outro

Twitch:
https://www.twitch.tv/supervoxi...

▶ Play video
mellow sleet
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New updates have been added to my drone flying game. You can read all about the updates here and you can also get the updated game here. For everone sending feedbacks, thank you so much, I'm trying my best to work on all. Please keep sending them in