#Lets see... I would first setup that
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got it
yea.. first things first
i would try to get a grid to populate
and then continue from there
Yup
Kinda curious on where this is going so i shall lurk here 🤣
i wouldnt worry about physics yet
The challenging thing is that I have to think on the logic first, mathematically
to setup the grid first
Yes
I have to know about how many elements im trying to fit in first
or maybe a fixed no of width or height
then calculate each cell size
honestly i have 4 days to complete this, is this a possible
honestly.. probably on the fringe of possible
great, imma try anyways
the whole drop-down mechanic is probably gonna eat up some time
yes thats the main thing
im building alongside u 😉
oh, as in helping me or making a copy of it?
haha
this what ur going after?
yes
so, i need to calculate the plane's width and height because I am not specifying that..
What I am specifying is the No. of Balls that can fit into the plane of a given size
Square root of total balls is equal to the number of rows and number of columns
now I have to figure out how to calculate width and height
okay, so Renderer.bounds.size gives the width and height of the plane
bad idea, it gives a large amount of values which arent practical to use
I have succesfully made a grid