#roblox to unity migration
1 messages · Page 1 of 1 (latest)
sry but i gtg now
yea i got that
also yeah sure, just DM me if you wanna continue
alr
im back
so.. I got some questions
What's the difference between GameObject and Transform and what exactly they return as value
actually my only doubt is this for now ig
the GameObject holds all the components, the transform holds world/localspace values (postion, rotation, scale)
when coding though, they're relatively interchangable
you can reference the gameObject through the transform and vice-versa
got it
if I use GameObject.Find and put a GameObject or Transform variable, will it recognize it by the name or it would glitch?
i dont think that will work
yeah that wont work
so to explain, if you already have aaaa then there's no reason to find aaaa
its sort of like trying to ask for something that you're currently holding lol
oh yea ur right, im rlly dumb