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UnityTransport 2.4.0 package in file ConnectionDataMap.cs line 81
if (index < 0 || index > m_List.Length) does not account for index can be 0 and it won't be > than empty list resulting in exception
System.IndexOutOfRangeException: Index 0 is out of range in container of '0' Length.
To fix - just replace > with >=
@left marsh
(back from vacation now) i think @finite beacon would know where this should go
Hey hey (and likewise), I've forwarded this to the transport folks for comment 🙂