#How do I make custom keybinds using unity's input system package

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formal pagoda
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im getting really confused with the youtube videos ive been seeing, so i thought id ask directly.

formal pagoda
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the only real keys in the game are the movment keys and the 2 mouse buttons, but i need the player to be able to use whatever they want for the movement

small ferry
flint escarp
formal pagoda
formal pagoda
formal pagoda
flint escarp
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It just has links to the different code examples

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You can also just look at the examples in your project

formal pagoda