Hi, everybody!
I'm a static code analyzer developer. Unity 6 was released yesterday, so we've published an article to mark the occasion. If you haven't had a chance to explore the update yet, or you just want to challenge yourself by finding errors in small fragments of C# code in the open-source part of your favorite engine, I invite you to check it out: https://pvs-studio.com/en/blog/posts/csharp/1172/