I’m developing UNote, a tool for taking notes directly in Unity! This tool allows you to edit notes in a editor, as well as add additional information like object references and tags to each note.
All notes are saved in individual containers based on user settings, so you can work collaboratively without conflicts in your version control tool.
Features
- Note Editor: Add, delete, and edit notes
- Inspector Editing: Edit notes linked to assets directly from the Inspector
- Note Properties: Organize notes with tags, mark favorites, and restrict editing or visibility with archive options
- Embedding Additional Information: Add details like asset references to notes
- Screenshots: Capture screenshots and embed them as additional information; edit them with a simple image editor
- Search: Filter and sort notes by text content or properties, with user-defined search conditions
Currently, version 0.4.1 is available on GitHub. This tool is still in beta, and any feedback is welcome!
https://github.com/gok11/UNote