Tired of performance optimization? Try out one of ourupscaler like FSR 3, DLSS, XeSS or SGSR, on Built-in, URP and HDRP!
FSR 3 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
https://assetstore.unity.com/packages/tools/utilities/fsr-3-upscaling-for-unity-252172