#I'm working on a tool for retargeting

1 messages · Page 1 of 1 (latest)

bold gale
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Skeletons side by side (3d visualizer) with highlighted bones ?

nova abyss
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Yeah, I do plan on showing bone the source and target skeletons in 3D. And will be able to select and map bones that way.

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And maybe I should just have that as the primary way of doing it. But I felt like having the mappings be able to be created withing having to be 3D would be good. Because sometimes it would be easier, especially for smaller bones.

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On that note, do you think have bone 3D skeletons in one scene would be easier, or each in there one. I am really mixed on which would be easier to use.

bold gale
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I only have the Unreal retargeter as a reference so I am not sure which solution is the most confortable/optimal, but the denser the tree, the harder it is to navigate in a treeview imo

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You may already know it, but for reference it looks like this

nova abyss
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Yeah, tbh the Unreal Retargeter is the only thing I know of that lets you retarget animations haha. I'm sure there are others, but I don't know any

bold gale
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From what I can found, UE has the most "advanced". Both Blender's and Maya's plugin only have side-by-side lists haha

nova abyss
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Yeah, and Unreal's isn't much better from what I can see.

bold gale
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Yeah, seems like that kind of tool would need some UX designers' time