#Hello, I have set up Cloud Content
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Hi Luca, my understanding of Cloud Content Delivery and the Build System for Unity would lead me to believe that it is not possible to upload new scenes with the Cloud Content Delivery services.
This would be because scenes are built into the application at build time. While it may be technically possible to include scene assets into your Addressable bundles, they probably can't be used by the Scene Manager. If I look at the docs for Scene Manager, (https://docs.unity3d.com/ScriptReference/SceneManagement.SceneManager.html) many of the loading methods refer to Build Settings.
I will get in touch with the Cloud Content Delivery team to confirm this behaviour.