#Socket IO implementation in unity

1 messages · Page 1 of 1 (latest)

crystal ferry
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Hello, I am currently working on my unity game in which we are using socket to save and receive data from mongoDB. The way I am receiving data is by emiting a request and listening for the "On" socket for it to return something. I am able to receive data but the problem im running into is, once i receive data from socket. It stops sending me data. I need to reconnect socket and it works again for 1 request and then for the next request i have to reconnect it again. There is no issue sending data from socket. This my socket code for receiving data.

kindred sail
crystal ferry
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Im sorry for that

crystal ferry
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I cant tag programmers

plain fern