1 messages · Page 1 of 1 (latest)
Probably a dumb question, but in the GameObject system you could have multiple components of the same type on a GameObject. In Entities, I'm assuming you only have one, is that correct? I'm writing some code that makes that assumption and I want to make sure I'm not doing something stupid.
Yes. You can not have multiple identical component data types on the same entity. Only one of each type is allowed