#By the way, these `Actions` without the
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Well, Action is a field, and an Action marked with the event keyword is an event
But it's hard for me to tell a real huge difference
The Action's setter, as a property, only provides += or -=, for example
Both can be invoked
So there is no huge difference
I don't really know the difference except syntax
Yeah, I'll stick to using event Action and UnityEvent
thx a lot!
https://gdl.space/duzuyelohu.cs
This is another part of the script that I use
And as was mentioned in #💻┃code-beginner, I definitely do have to rethink this one