I'm finding out that CodeMonkey's "How to use Machine Learning AI in Unity" is not a good tutorial. There is so much just skipped over, like what text editor he's using to simply "go to definition", or how he got that scene when he first started on the unity portion.
I struggled trying to find a version of python that worked, not realizing that the installation guide lied about which one to use, as python 3.10.12 and higher have no available installers, and the most recent previous version I found an installer for was 3.9.13, which works seemingly well.
My main issue is; what do I do after starting unity?? He seems to open unity with no context of how or where he got the sample scene shown, a "now draw the rest of the owl" situation. I tried to clone the git repo and drag/drop it into assets but I just got conflicts, this was after installing ml-agents v1.0.6 just like in the video. He mentions the git repo, but never what to do with it.
Is there anyone here that has experience with ML-Agents, and is capable of explaining what to do? Because from what I've found on youtube and various forums, nobody has any clue how to explain anything or give any context. This is something I have been struggling with for about a year's time total, across the last 3 years. A few years ago, I managed to open an example scene and watch the agent move, but that was about it. I never found anything about how to actually create a new ragdoll agent like the crawler, and I can't figure out for the life of me how to even get back to that point.