Welcome to the devlog thread of mini drift! Mini drift is a work in progress small android game about... Guess what... Yeah! Drifting!
Feedbacks are greatly appreciated!
For the play store link just DM me!
https://cdn.discordapp.com/attachments/1263105452112351232/1276176454295617576/image.png?ex=66cbdf30&is=66ca8db0&hm=2e675ce31847e5bfe355e0f60820bca19a4943f64f6cb39217a048a1fb3bfa75&
#Mini Drift
1 messages · Page 1 of 1 (latest)
For now all the UI + the car design is temporary, only things that are definitive are the code and the props design (trees, fences, rocks, mushrooms etc...)
Here's the level selection menu for now! Any idea of what could be improved?
I might add night for some levels or a day/night cycle in the infinite mode
Switched to close fit for better looking shadows hopefully
Added collectables
I also did a code cleanup (only for parts which had something to do with the inspector or parts that used GameObject.Find() when I could just have accessed the gameObject from the game manager singleton) and everything looks much better from the inspector
This was not possible before because multiple game objects were getting canvas elements from GameObject.Find() and hiding/showing things on their own, now all these game objects do is call canvas manager's methods
Made a color picker!
Even better one
Cool looking game
Thanks!
🇹🇭
Added a google play game leaderboard
Working on translations, any idea of another language I should support?
Added a coin pick up animation
Added the animation for when you watch an ad too
Need inspiration for the designs
- How should the main menu buttons looks like? (color/shape)
- How should the button to go back to main menu from level selection menu looks like? (color/shape)
- Should I make the black outline thinner for the 2 counters at the top of the screen (coins + score)?
New menu
Any idea on what the 5th button could be? rn it's settings, shop, leaderboard, review, nothing
23 versions in 5 days 😭
Could anyone help me with chinese/spanish/german translations?
Made a lot of bug fixes
Removed the "duels" button as I'm not good enough to add multiplayer
Added google play games cloud save!!!
Optimised it from 0.77ms per average frame to 0.17ms
Not "average per frame" but "per average frame", by this I mean frames where expensive scripts/methods like road generation don't execute
Started working on shop UI, any idea to improve it?
the white background for the UI feels out of place, maybe a light gray colored UI would look more consistent because the rest of the UI is light gray/ dark gray
also the red, blue, and yellow colors in the main menu are not used except in the main menu, maybe try to subtly add the colors in other parts of the game, but not too much
I didn't saw that, it would have saved me a lot of time! I spent the last 4 hours thinking about it
And I came up with same conclusion
Thanks a lot for your help tho!
no problem
Now I still need to make the setting menu looks a bit better and same for the color palette in the shop
If someone have an idea I'll take it
I'll start working on this again during the holidays
Hey guys, just wanna say the game is ready to be released! Once Google accepts it, I'll need 20 testers who download the app and keep it for 14 days. The thing is I don't know 20 people so if you're interested in being a tester, I'll just need your email used in your play store account (send in dm ofc) so I can add you as part of the beta program
Yeah sure
Just join this google group (using the same google account you use for the play store)
And then download it here
I could release it rn but I'm really sick, I'll do it next week
Added pooling for the props for increased performances when generating road segments
Should reduce lag spikes hopefully
Game's gonna be released as soon as I'm not sick anymore
FULL RELEASE
Mini Drift has been validated by Google and is now available pubicly on the play store for everyone to try!
https://play.google.com/store/apps/details?id=com.maDU59.MiniDrift
7 reviews and still no rating displayed on the play store 😭 Might not be enough
:\
Got a rating displayed on the play store for french phones users
Worked on translations (in game and play store page), added some text on some menus to make them easier to understand and probably gonna add a tutorial if I have the time to
New update tomorrow if I have the time to add a tutorial
Tried it out and for some reason is the game default german for me.
That can be changed in the settings
But yeah that's weird lol
I'll take a look into that, thanks for telling me
Added 4 new cars!
Also redesigned the shop, improved performances (reduced by half the number of raycasts per frame, cached a lot of things and added culling to some animations), removed useless things for a smaller app size and improved visual effects (drift smoke, car lights "glow" effect)
Made a presentation video for the game
A small video to showcase my new game: Mini Drift. It's available here: https://play.google.com/store/apps/details?id=com.maDU59.MiniDrift
Not really 😅