#Slide Faster - Feedback on new gameplay trailer please!

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sick girder
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It took me a weekend of modifying my build to work as a demo instead of the full game, but I got the demo approved and released on my steam page! Pretty excited now that the barrier of entry for my game is nonexistant. On steam and free to try out with a trailer and everything. Any feedback as I am new to this is very appreciated.

The game is called Slide Faster, it's a race against time speedrun type game with time trials ghosts and asynchronous multiplayer with leaderboards.

https://store.steampowered.com/app/3006420/Slide_Faster/

Unique Sliding MechanicsExperience the thrill of sliding at exhilarating speeds on ice, mastering skillful movement and agility to conquer each challenge with precision and control.Time Trials and Ghost RacesCompete against your own best times and others, with ghost data automatically linked to leaderboard entries. Download and challenge top pla...

Release Date

Nov 1, 2024

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sick girder
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**Solodev, need feedback on my first gameplay trailer, about to create a second/new one. **

https://www.youtube.com/watch?v=U7EagZ3xewU

My game doesn't have much to do with story elements, it's about going fast. It's got running on snow, sliding on ice, and you complete the levels as fast as you can to compete on leaderboards. It's mostly a speedrunning game. My first trailer focuses on just showing the gameplay. I'm about to make a second trailer that focuses more on showing off the features of the game such as leaderboards, speedrun timers, time trial ghosts, asynchronous multiplayer via downloading other's ghosts off the leaderboards, character skins (absolutely no microtransactions). I'm just a solodev publishing his first game alone. Would love some feedback. Thank you!

If you need to compare it at all to the steam store page or the screenshots included on that page, my game is called Slide Faster

https://store.steampowered.com/app/3006420/Slide_Faster/